WGG public test – A Proof of Concept

CoreUnit.NET is excited to announce the release of WGG (WireGuard Generator), a new tool designed to streamline the process of generating basic point-to-point (P2P) node and client configurations for WireGuard. This release, however, is still a proof of concept and is available for public testing.
What is WGG?
WGG automates the generation of WireGuard configurations by creating private and public keys for each node and client. It requires users to define environment variables to customize configurations such as node IPs and client counts. For instance, users can define specific subnets, node configurations, and adjust the client count based on their network needs. The tool even supports loading .env
files for easy configuration management.
Key Features:
- Generate P2P node and client configurations.
- Create private and public keys for WireGuard setup.
- Environment variable support for easy configuration.
- Customizable options for subnet, node IPs, and client counts.
You can check out the full documentation and source code on the WGG GitHub repository.
Public Test and Proof of Concept
Please note that WGG is currently a proof of concept and designed for testing purposes. This means it’s still in the early stages and not yet a fully polished product. We encourage feedback and contributions from the community to help improve the tool.
How to Get Started
To use WGG, you'll need to follow the installation steps provided in the repository. You can either install it via Go or wget for easy setup:
Additionally, you can also build WGG from source if you prefer that route. The steps for installation and building from source are detailed in the WGG README.
Feel free to check out the official repository for the full details, installation instructions, and more: https://github.com/CoreUnit-NET/wgg.